Stuck at Your Current Rating?
Signup for free to join thousands of players who improved their game with our personalized tips and analysis
fabianocaruana vs Wise_Guyyy
winTable of Contents
Game Navigator
Game Snapshot
French Defense
Crucial Positions
| move # | position | classification | ||
|---|---|---|---|---|
|
Move #:
20
Move:
Be3
blunder
Midgame error lost winning advantage
|
20 | Be3 | blunder | Midgame error lost winning advantage |
|
WHAT HAPPENED Move Played: Be3 White played 20.Be3, moving the bishop from c1 to e3. The move ignored Black's immediate threats of ...a2, ...c1, ...d4 and ...h4. By vacating c1, White left the square undefended, allowing Black to continue the a‑file pressure and keep the knight on b4 targeting a2. White also left the pawn on g2 undefended, while Black already threatened the pawn on h4. The engine evaluation shows a material loss or a worsening position after Be3, as Black can continue with ...a2 or ...d4 gaining a decisive advantage. WHY IT'S BETTER Engine suggested: a3 The engine's move 20.a3 directly stops the ...a2 threat, gives the a‑pawn a safe square, and creates a potential passed pawn. After a3, Black's best reply is ...Nc6, but White retains the bishop on c1, keeping the back‑rank defended and eliminating the dangerous knight outpost on b4. By playing a3, White neutralises the most urgent threats, whereas Be3 creates new weaknesses and allows Black to seize the initiative. KEY PRINCIPLE Deal with the most urgent threats first: In a cramped position, always eliminate opponent's immediate tactical ideas (e.g., a‑file mates or piece infiltrations) before making a quiet developing move. |
||||
|
Move #:
22
Move:
Kh2
missed opportunity
Midgame missed stronger move (gap 181cp)
|
22 | Kh2 | missed opportunity | Midgame missed stronger move (gap 181cp) |
|
WHAT HAPPENED Move Played: Kh2 White responded with 22.Kh2, moving the king from g2 to h2. This king move does not address Black's two critical threats: the pawn push ...a2 and the central break ...e5. The king relocation also leaves the g2‑square undefended and does nothing to improve piece coordination. Consequently, Black can continue with ...a2 or ...e5 gaining space and creating tactical chances. WHY IT'S BETTER Engine suggested: Qe2 The engine recommends 22.Qe2. By centralising the queen on e2, White simultaneously defends the a2‑pawn (the queen covers the a2‑square along the second rank) and adds support to the e5‑square, preparing to meet ...e5 with Qxe5 or to contest the central break. Moreover, Qe2 keeps the king safe on g2 while improving piece activity, unlike the passive king move which wastes a tempo and leaves key squares vulnerable. KEY PRINCIPLE Prioritise active piece moves over king shuffles: In the middlegame, use your pieces to meet threats and improve coordination; only move the king when safety is truly at stake. |
||||
|
Move #:
23
Move:
Bf4
missed opportunity
Midgame missed stronger move (gap 169cp)
|
23 | Bf4 | missed opportunity | Midgame missed stronger move (gap 169cp) |
|
WHAT HAPPENED Move Played: Bf4 White played 23.Bf4, relocating the bishop from e3 to f4. This move abandons the defense of the e3‑square and does not challenge Black's powerful knight on c2, which attacks d4 and e3. After Bf4, Black can exploit the hanging e3‑square with ...Nxe3, winning material and increasing pressure on White's king. WHY IT'S BETTER Engine suggested: Qd3 The engine's best continuation is 23.Qd3. By moving the queen to d3, White directly attacks the knight on c2, forces it to move, and simultaneously protects the e3‑square. After Qd3, Black's reply ...Ba3 is met with accurate defence, whereas Bf4 leaves the knight untouched and creates a tactical liability. The queen move therefore preserves material and neutralises Black's active piece. KEY PRINCIPLE Neutralise opponent's strong pieces immediately: When the enemy places a piece on a critical outpost (like a knight on c2), the priority is to challenge or defend against it, not to pursue unrelated piece maneuvers. |
||||
Master Lens
What The GM Did Well By Phase
Opening
Middlegame