Stuck at Your Current Rating?
Signup for free to join thousands of players who improved their game with our personalized tips and analysis
Ykow2 vs hikaru
lossTable of Contents
Game Navigator
Game Snapshot
Modern Defense
Crucial Positions
| move # | position | classification | ||
|---|---|---|---|---|
|
Move #:
44
Move:
Qb2
blunder
Midgame blunder in equal position
|
44 | Qb2 | blunder | Midgame blunder in equal position |
|
WHAT HAPPENED Move Played: Qb2 Black played 44...Qb2, sliding the queen from b8 to b2. This move abandons the defence of the critical c4 pawn and places the queen on a square that is not protected by any black piece. White immediately exploits the hanging c4 pawn with 45.Qxc4, winning a pawn and gaining a decisive material edge. The engine shows that the queen on b2 is also vulnerable to future attacks from White's knight on e3 and queen on a6. WHY IT'S BETTER Engine suggested: Qb6 The engine's 44...Qb6 keeps the queen on the b‑file where it still guards c4, while also eyeing the b2 square for a future infiltration. After 44...Qb6, White's best reply is 45.Qxc4, but Black retains the queen on b6, maintaining pressure and avoiding the immediate loss of the c4 pawn. By contrast, 44...Qb2 loses the pawn outright and leaves the queen exposed, leading to a material deficit. KEY PRINCIPLE Never abandon the defence of a hanging pawn, especially when the defender is your only piece protecting it. |
||||
|
Move #:
45
Move:
Nb6
blunder
Midgame blunder in equal position
|
45 | Nb6 | blunder | Midgame blunder in equal position |
|
WHAT HAPPENED Move Played: Nb6 Black moved 45...Nb6, taking the knight from c8 to b6. This move does nothing to protect the queen on b2 or the pawn on c4. White's knight on e3 can now capture the undefended c4 pawn (Nxc4), and the queen on b2 remains hanging, allowing White to later win material with Qxc4 or other tactics. WHY IT'S BETTER Engine suggested: Qb6 The engine recommends 45...Qb6, which simultaneously shields the queen on b2 and reinforces the c4 pawn. By keeping the queen on the b‑file, Black prevents the immediate Nxc4 tactic and retains a defensive resource. The knight move to b6 fails to address either threat, resulting in a clear loss of a pawn. KEY PRINCIPLE When a piece is under attack, prioritize protecting it before making unrelated moves. |
||||
|
Move #:
47
Move:
Qc5
missed opportunity
Midgame missed stronger move (gap 211cp)
|
47 | Qc5 | missed opportunity | Midgame missed stronger move (gap 211cp) |
|
WHAT HAPPENED Move Played: Qc5 Black played 47...Qc5, moving the queen away from b5. By vacating b5, the queen stops defending the c4 pawn, allowing White's knight on e3 to capture it (Nxc4). The move also gives White the chance to advance his pawn on d5 or improve his king, while Black loses a pawn without compensation. WHY IT'S BETTER Engine suggested: Nc8 The engine's 47...Nc8 develops the knight, keeps the queen on b5 where it continues to guard c4, and prepares to meet White's threats. After 47...Nc8, White's best continuation is 48.g3, a modest waiting move, whereas 47...Qc5 immediately concedes a pawn and hands White a clear advantage. KEY PRINCIPLE Maintain protection of key pawns; moving a defender away can create exploitable weaknesses. |
||||
|
Move #:
55
Move:
Bb5
best
Endgame defensive save limited the damage
|
55 | Bb5 | best | Endgame defensive save limited the damage |
|
WHAT HAPPENED Move Played: Bb5 Black correctly played 55...Bb5, placing the bishop on the b5‑square. This move reinforces the c4 pawn (the main target of White's knight) and simultaneously creates the threat ...e4, gaining space and activating the pawn chain. White's only viable plan is to try c4‑breaks, but the bishop now controls that square. WHY THIS MOVE IS STRONG The engine also lists 55...Bb5 as the top move, confirming its dual purpose: defence of c4 and creation of a forward pawn thrust. Any alternative (e.g., passive moves) would leave the c4 pawn undefended, allowing White's Nxc4 to win material. By playing Bb5, Black neutralizes White's main tactical threat while improving his own position. KEY PRINCIPLE Combine defence with counter‑play; a well‑placed piece can both protect a weakness and generate new threats. |
||||
|
Move #:
76
Move:
Nd8
blunder
Endgame blunder in equal position
|
76 | Nd8 | blunder | Endgame blunder in equal position |
|
WHAT HAPPENED Move Played: Nd8 Black moved 76...Nd8, shifting the knight from f7 to d8. This abandons the crucial defence of the e5 pawn, which is now unprotected. White's king on e4 can immediately capture on e5 (Kxe5), winning a pawn and exposing Black's king. Additionally, the knight move does nothing to stop White's threats on g5 and h6. WHY IT'S BETTER Engine suggested: Nh8 The engine's recommendation 76...Nh8 keeps the knight on the f‑file, preserving the defence of e5. After 76...Nh8, White's best reply is 77.Ng4, which does not win material. By contrast, 76...Nd8 allows the simple and winning 77.Kxe5, giving White a clear material and positional advantage. KEY PRINCIPLE Never relinquish the defence of a central pawn that shields your king; doing so can lead to immediate material loss. |
||||
Master Lens
What The GM Did Well By Phase
Opening
Middlegame
Endgame