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only_strong_moves vs hikaru
winTable of Contents
Game Navigator
Game Snapshot
Modern Defense
Crucial Positions
| move # | position | classification | ||
|---|---|---|---|---|
|
Move #:
35
Move:
gxf5
blunder
Endgame error lost winning advantage
|
35 | gxf5 | blunder | Endgame error lost winning advantage |
|
WHAT HAPPENED Move Played: gxf5 Black chose 35...gxf5?, letting the pawn on g6 capture the white bishop on f5. The move removes a defender of the e6‑king and opens the b5–d7 diagonal. White immediately exploits this by playing 36.Bd7+! forcing the black king to capture on d7. After 36...Kxd7 Black's king is drawn into the open, far from its rook and knight, and the pawn structure around the king is shattered. WHY IT'S BETTER Engine suggested: Kxf5 The engine recommends 35...Kxf5. By recapturing with the king, Black eliminates the newly created pawn on f5, keeps the king on the central e‑file, and preserves the crucial defender of the e6‑square. After 35...Kxf5 the dangerous Bd7+ check no longer exists, the king stays safe on f5, and Black remains a piece up with a solid pawn shield (e4‑d6‑b7‑h7). In contrast, 35...gxf5 loses the safety of the king and gives White a decisive tactical blow. KEY PRINCIPLE Never sacrifice king safety for a pawn grab. If a capture opens a line to your king or creates a target on a critical square, the short‑term material gain is outweighed by the resulting tactical vulnerabilities. Recapturing with the king (or another piece) that maintains a compact pawn shield is often the correct choice. |
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Master Lens
What The GM Did Well By Phase
Opening
Middlegame
Endgame