Stuck at Your Current Rating?
Signup for free to join thousands of players who improved their game with our personalized tips and analysis
hikaru vs Aleksey_Sorokin
winTable of Contents
Game Navigator
Game Snapshot
Queen's Gambit Declined
Crucial Positions
| move # | position | classification | ||
|---|---|---|---|---|
|
Move #:
42
Move:
h6+
best
Midgame pawn break with positive eval swing
|
42 | h6+ | best | Midgame pawn break with positive eval swing |
|
WHAT HAPPENED Move Played: h6+ White advanced the h‑pawn from h5 to h6, giving check. The move forces Black's king from g7 to f8, eliminates the only undefended white pawn, and keeps the initiative. Black's remaining threats (f4, g5, h5) are neutralised because the king is driven away, while White's queen on g3 and rook on d1 stay poised to attack the undefended black rook on c3 and knight on d3. WHY THIS MOVE IS STRONG The engine marks h6+ as the only winning continuation. Any other move would let Black keep the king on g7, preserving the pressure on White's pieces. After 42...Kf8 the black king is exposed on the back rank, and White can later capture the loose rook on c3 or exploit the knight on d3. The pawn check also creates a passed pawn that will become a decisive asset, whereas alternative moves would waste tempo and allow Black to consolidate. KEY PRINCIPLE Force the opponent's king into a vulnerable square with a checking pawn push while simultaneously targeting hanging pieces. |
||||
|
Move #:
44
Move:
h7+
best
Midgame pawn break with positive eval swing
|
44 | h7+ | best | Midgame pawn break with positive eval swing |
|
WHAT HAPPENED Move Played: h7+ White pushed the h‑pawn from h6 to h7, delivering check. Black must reply 44...Kh8, moving the king to the corner. The move removes the only undefended white pawn, forces the black king onto a less active square, and prepares a decisive strike against the undefended black rook on c3. WHY THIS MOVE IS STRONG The engine confirms h7+ as the optimal move. Any quiet move would let Black keep the king on g8 and maintain threats on f4, g2, g3 and g5. After 44...Kh8 White can capture the rook on c3 with Qxc3+, winning material and keeping the attack alive. The pawn advance also creates a dangerous passed pawn that will queen in the coming moves, a threat that other moves would not generate. KEY PRINCIPLE Use a checking pawn advance to drive the enemy king into the corner and immediately win material on a weak, undefended piece. |
||||
Master Lens
What The GM Did Well By Phase
Opening
Middlegame